Zelda may feature Vitality Sensor support

Miyamoto has hinted at the possibility of including Wii Vitality Sensor compatibility into the next Zelda title Feel like kicking back and fighting a few monsters without turning a hair? Well, the requirement of the MotionPlus for the next Zelda on W...

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Miyamoto has hinted at the possibility of including Wii Vitality Sensor compatibility into the next Zelda title

Feel like kicking back and fighting a few monsters without turning a hair? Well, the requirement of the MotionPlus for the next Zelda on Wii may not be the only new accessory supported in the game, with the as of yet unreleased Vitality Sensor potentially being utilised. The idea of such an inclusion is to sense if and to what extent the player is feeling anxious or fearful about their in-game situation, which will allow the game to tailor the difficulty level to the players actual mood.

"As you become more scared, the enemies become even tougher," explains Shigeru Miyamoto, "So maybe you might like to ask me to incorporate the Vitality Sensor into Zelda so that as you become more scared, the enemies become even tougher."

What do you think of the possible inclusion of Vitality Sensor support into this already highly anticipated title? Feel free to strike up a conversation in the forums.

Source: C3 News

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