Wolfenstein II launches on Switch on the 29th of June
Wolfenstein II: The New Colossus was announced to be coming to the Switch in September last year, and while we’ve gotten small pieces of info about the Switch release in the time since, things have been pretty quiet when it comes to the release date. Today, that changes.
Bethesda has announced that Wolfenstein II will launch on Switch on the 29th of June, just a couple months from now. Developed by MachineGames and ported by Panic Button, the Switch version of the game will have a few little extra features not seen on other platforms. Despite the obvious portability, the Switch port boasts motion gestures for certain actions in-game, as well as the same slick gyro aiming featured in Panic Button’s previous Switch port, DOOM.
We’ll be sure to keep you updated on any new developments, but in the meantime, why not check out the all new Switch launch trailer below?
You forgot that it requires an internet download and maybe a microsd card.
I really, really wanted this until I found out that the retail edition will require a mandatory download (size to be confirmed) because Bethesda decided to take the cheapskate route with this.
No sale from me in that case. *Maybe* if this and L.A. Noire drop to around $20 (ideally less as I abhor this practice and I do not wish to indulge it), but otherwise I’ll be skipping it.
I really wish these publishers would at least release a limited premium-priced edition with the entire game on a 32GB cartridge for those who desire it.
It’s worth noting that the eShop preorder page lists the game at just shy of 14GB, so it’s not 100% guaranteed that the retail edition will require a download. It wouldn’t be the first instance that a cover had the download banner but didn’t actually need a download.
Let’s not count our chickens before they hatch.
All games with the banner required a download. I believe NBA2K18 and L.A Noire had glorified demos on the cartridge, but the full game required a hefty download.
I won’t keep my hopes up. Major publishers usually neglect to mention any mandatory downloads until about a week or two prior to the release date so as to not attract negative publicity and risk people cancelling preorders en masse (at least that’s how it was with L.A. Noire and NBA2K18). Capcom have little to no shame in this regard though. 😛
I would love to be wrong, but even a lot of games without the dreaded “white banner of death” require substantial downloads for patches and “free DLC” which is basically content that has been excised from the cartridge to cut costs.
In some regions, Lego City Undercover had the “white banner of death”, despite it not requiring a download. As I said, the eShop lists the game as being under the threshold for a 16GB cartridge, which is hopeful at the very least. All we can do is wait and see.