Opinion: Switch is a handheld home console – and that comes at a price
Much furore has been had over the Nintendo Switch especially regarding it’s price, and it’s not hard to see why. Comparing the Switch as a home console, to other home consoles – Switch is more costly than any of it’s competition (PlayStation 4 Pro notwithstanding) and offers less raw power for this price. I’d argue that this point of view isn’t the best way to judge this machine’s value though. Switch is a handheld first, console second, and it’s price reflects this.
Everything about Switch is built around portability. The technology inside comes from a collaboration with Nvidia’s mobile division and eschews the typical PC-like specifications of rival machines for a setup similar to a tablet. Compared to typical console hardware, Switch is relatively bleeding edge technology.
Rather than take mid range, affordable existing hardware and package it nicely into a budget friendly box like rival consoles, the Switch focuses on mobility first and power second. Everything you do on a Switch must be possible in a portable form factor. While you can dock the machine for output to a television, there is no extra hardware available when doing so aside from the promise of consistent power. You can’t have a portable system with the graphical capabilities of the Switch and fairly compare it to regular consoles. It would be fairer to compare to a tablet like an iPad mini, as it’s hardware bears more similarity.
Not that you could really be blamed for thinking of the Switch as a console first, Nintendo sure seemed to push this angle during their presentations and in their general marketing. I suspect this is in an effort not to seem like they’re replacing the still successful Nintendo 3DS line but everything from Nintendo’s continuing support of the 3DS (and a complete lack of scheduled game releases after Zelda for the Wii U) give an impression that the Switch will take the Wii U’s place as a home console while the 3DS sticks around as a handheld. I strongly suspect this will not be the case in the long term, and it seems to have coloured people’s expectations of the Switch in an unfavourable way.
Looking at the Switch as a console first simply belies what the machine actually is. It could be argued that some people will use it mostly as a TV connected console, but that doesn’t change the fact that it is a piece of mobile hardware that can optionally connect to a television. Looking from this perspective, the price becomes more reasonable for what you get. Yes, you could argue that an iPad mini is similarly priced and more capable as a general computing device, but you can’t deny that the hardware is of similar calibre. Really, the Switch seems to be the answer to something often complained about when it comes to mobile gaming. So often a mobile game is described as “Great, but touch controls suck.”. Switch gives you powerful mobile hardware like a tablet but with a clear focus on games and traditional input methods so more traditional and in-depth game genres are possible.
Maybe my personal bias is showing here, but Switch is everything I have wanted out of portable game machines for years. It’s powerful, has traditional buttons so I can play the kinds of games I enjoy, and I can quickly and easily connect it to a television to enjoy those same games on a big screen. Sony have tried this idea a few times but never quite succeeded. The PSP Go could connect to a TV through Component cables, and be connected to a Dual Shock 3 controller to play PSP games comfortably on a television, but the PSP Go was hampered by myriad issues that saw it never gain traction in the market, and this method was clunky at best.
They tried again with the Vita and games allowing for Cross-save between Vita, PlayStation 4 and PlayStation 3 but in reality the act of uploading and downloading saves manually was a tedious workaround prone to error. Switch solves this issue by eliminating the second platform. It is both the handheld and the TV console. You never have to buy two different versions of a game, or extra cables to connect to the TV, and you don’t even have to think about managing save data between two platforms.
There’s no getting around the fact that the Nintendo Switch costs a lot of money. If you’re just looking for a machine to play new release video games for the least amount of money, the Switch isn’t going to be your best option. The Switch is a game system that is as much at home connected to a television as it is in the back seat on a road trip. It doesn’t have the raw power of a PlayStation 4 or Xbox One, but it’s ability to be used away from a TV and a power source are how the system differentiates itself from the competition.
Having a game console that can act as both handheld or TV connected console, and not be hampered in either configuration is something none of Nintendo’s competition can offer. You lose nothing by choosing to play a Switch game away from a television. Right now, this much power in this flexible a machine costs a lot of money and that’s impossible to ignore, but it’s portability is exactly the aspect that makes this system what it is, and ignoring that in comparisons is in a lot of ways missing the point.
I’m keen to see what the battery life is like on day one and how it drops throughout the year and how much it costs to replace.
If zelda is pushing 3hours of play time on day one and this starts to quickly drop away, then its not a great handheld or a powerful home console This combined with nvidia hardware thats a few years old now might make this console a jack of all trades, master of none.
Its completely new custom made technology from summer 2016. The PS4 can’t handle NVN. The PS4 Pro can’t handle Vulcan/Vulkan game engine, but the Switch can and at 1080p 60fps smoothly and consistently. Plus VR/Virtual Reality on the go, which is a big deal.
The Switch undocked appears to pushing Wii U graphics in a handheld – that in itself is very impressive.
Battery life isn’t going to be an issue for a very long time. As long as good quality batteries are used it could be years before that 3 hours portable play drops to 2.5 or 2. Nintendo isn’t using any form of quick charging so that should help with battery integrity and lifespan again.
The only thing likely to impact battery life in the first year is dodgy OS updates or them trying to cram more features in – as that will negatively impact its life.
Let’s not forget, Nintendo has been in the mobile space for a long time – and so far from personal experience, I’ve had zero battery life issues with any of their handhelds – or even the Wii U gamepad. I got the expanded. Artery over 2 years ago and I can still get a solid 6-7 hours out of it.
Gotta agree, I think despite the high price, the market will see the value of having a console that fills the role of both handheld and consoles. I personally love that both the handheld and console pipelines of development will be going in to one platform, which will very likely minimise the droughts. That adds value too.
Steven, you speak too much sense and people don’t understand that.
Joking aside I agree, I’m so excited by the prospects of being able to game at home on my projector and then just pickup and continue wherever I am. The fact that it can do this while still being more powerful than the Wii U is also impressive!
Too many people want to point to the lower specs in comparison to rivals, but most people also don’t understand what these specs mean or do. Just because its not the same as the others – its bad. But being just like the PS4 hasnt helped MS much this round either?
In the end.. it’s about getting games out now that people want and must have. When you see your friend playing this must have game beside you in the car, bus or any other place – they will be wanting to do the same – Nintendo are in a good position here, they just need to keep going.
Nice piece man. Despite being cautious and dare I say cynical about Nintendo’s claims (lifelong Nintendo fanboy symptoms I suppose), this has been Nintendo’s best shot at the fresh start in a long, long time. Yes it’s price point means that it’ll be a wait and see for some, but it’s potential is there. At the very least, it’ll be better than the Wii U…even if you don’t have try too hard to beat that lol.
Colour me hyped!