Mobile

Super Mario Run is built on the Unity Engine

Pokémon Go was, so why not.

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It’s got a lot of fans and a lot of haters but there’s one thing we can all agree on – the Unity engine is pretty robust.

So robust it can run Pokémon Go, that crap 3-match puzzler your system plays and sends your Mum broke and more. The news was announced via the official Unity Twitter account as a sort of humble brag, and why wouldn’t you – you nabbed Mario!

With Nintendo usually creating it’s own engine (and hardware) for games it’s not strange to see them use Unity for mobile games.

Daniel Vuckovic

The Owner and Creator of this fair website. I also do news, reviews, programming, art and social media here. It is named after me after all. Please understand.

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