Why did not one think of this sooner?
When a game’s online servers shut down (or the entire Nintendo Wi-Fi Connection) we lose some great content in games, not to mention any multiplayer action.
But what if Nintendo locked content away on cards, cards that needed to be scanned through a reader plugged into a Game Boy Advance? Well in the early 2000s that’s just what Nintendo did.
In Super Mario Advance 4: Super Mario Bros. 3 there were 30 brilliantly designed Super Mario levels locked behind physical ‘DLC’. This ‘World-E’ which contained the stages was only unlockable using the systems e-Reader accessory and by scanning Super Mario Advance 4 e-Reader cards. Many people who played Super Mario Advance 4 probably never even knew they were there.
Now, in a world where Super Mario Maker exist someone just went along and made them! You can play them right now, no cards to scan – just 16 digit codes to enter.
Not all of the stages are there, Super Mario Maker is missing three of the required items to replicate them and of course you can’t make vertical stages so they’re not there either.
If you’re keen to see how these stages looked before there were Maker’d heres a reference video.
Source: Eurogamer
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