Starcraft: Ghost Delayed

Blizzard today has announced plans to expand and evolve the design of its upcoming tactical action console game. In other words its been delayed. IRVINE, Calif. - Blizzard Entertainment® today announced plans to expand and evolve the design of it...

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Blizzard today has announced plans to expand and evolve the design of its upcoming tactical action console game. In other words its been delayed.

IRVINE, Calif. – Blizzard Entertainment® today announced plans to expand and evolve the design of its upcoming tactical-action console game, StarCraft: GhostTM. "We are very committed to StarCraft: Ghost as a major part of our lineup," stated Mike Morhaime, Blizzard Entertainment president and co-founder.

"As a result, we plan to build additional time into the schedule to polish the game until it meets the high standards that our customers have come to expect from Blizzard products. We are sorry to disappoint players with a delayed launch but are confident that we will deliver a great game with the additional development time.

" Further details regarding specific gameplay enhancements and worldwide-release information will be announced at a later date. :: Starcraft Ghost FAQ :: Q: What is StarCraft: Ghost? A: StarCraft: Ghost is a tactical-action console game set in the StarCraft® universe.

Q: How will StarCraft: Ghost be different from other tactical-action console games? A: StarCraft: Ghost will be different from other tactical-action games in many ways. Taking on the role of Nova, the games elite Ghost operative hero, players will be able to: Utilize a Wide Range of Elite Ghost Abilities – Outmaneuver your enemies at sonic speed – Infiltrate bases and sneak past guards using the cloak ability – Lock down vehicles and electronic devices to immobilize them – Engage in both face-to-face firefights and planet-scale warfare – Leverage the Resources of an Entire Army – Call down massive Battlecruiser and Siege Tank strikes – Take control of familiar StarCraft vehicles – Wield a variety of familiar weapons, such as the Gauss Rifle and Perdition Flamethrower – Join your allies in battle and do your part to ensure mission success – Experience the World of StarCraft in 3D – See the world of StarCraft on a personal level – Visit familiar planetary settings – Explore 3D environments designed for strategic interaction – Use the camera to find unique strategic possibilities – As Nova, players will be able to scale fences, hang from wires, climb poles and scale walls, and negotiate tightropes. – Unveil the Next Chapter in the StarCraft Saga – Experience story-driven missions complete with multiple plot twists – Play a crucial role in the rich StarCraft history – Engage in combat with a variety of fully rendered units from the StarCraft universe, including the Terran, Zerg, and Protoss.

Q: Is this StarCraft II? A: No.

Q: Will there be a StarCraft II? When? A: Although we have not made any announcements and do not have a development or release timeline, we do fully intend to revisit the world of StarCraft on PC at some point in the future.

Q: Why is Blizzard Entertainment® entering the console arena? A: We began our early development efforts in console gaming, and we have always been excited about returning to this arena. Additionally, weve wanted to revisit the StarCraft universe for some time. With StarCraft: Ghost, we are able to do both. Also, due to the games control interface and tactical-action nature, developing this title for the next-generation console systems makes the most sense. In addition to expanding StarCrafts rich storyline, the game gives players a chance to experience the sci-fi universe from an all-new perspective.

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Q: Does Blizzard plan to develop any other console games? A: While we have not made any announcements, we are considering future console development plans. Q: What is the relationship between Blizzard and Nihilistic Software, Inc.TM? A: Blizzard and Nihilistic are co-developing StarCraft: Ghost.

Q: Why did Blizzard choose Nihilistic as a development partner? A: Nihilistic Software, Inc. is made up of a talented group of developers. We chose them because they share our vision and focus in developing games. Their team members have worked on several great titles, and we are very pleased to be expanding the StarCraft universe with them.

Q: What is the relationship between Blizzard Entertainment and Capcom? A: Blizzard and Capcom are co-publishing StarCraft: Ghost in Japan.

Q: Why did Blizzard choose Capcom as a publishing partner in Japan? A: Blizzard has a longstanding relationship with Capcom. We chose them as our publishing partner because we have a great deal of respect for the company and their products.

Q: When will StarCraft: Ghost be released? A: We expect to ship StarCraft: Ghost in late 2003.

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Q: What rating do you expect for StarCraft: Ghost? A: We expect StarCraft: Ghost to receive a Teen rating from the ESRB.

Q: On what platforms will StarCraft: Ghost be available? A: A: We are currently developing the game for PlayStation®2, Nintendo® GameCubeTM, and the XboxTM video game system from Microsoft. Further details regarding platform/country specifics will be released in the months ahead.

Q: Will there be a PC and Mac version? A: No. StarCraft: Ghost is only being developed for console systems.

Q: How many copies of StarCraft have been sold? A: To date, the StarCraft franchise has shipped over 6 million copies.

Daniel Vuckovic

The Owner and Creator of this fair website. I also do news, reviews, programming, art and social media here. It is named after me after all. Please understand.

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