Full notes coming on Friday too.
Update: The entire patch notes are now available in English.
Nintendo has announced that another patch for Splatoon 3 will be pushed live this coming Friday, September 30th, at 11am AEDT. Nintendo says this patch, version 1.1.2, has made fixing communication errors an “extra focus”.
After version 1.1.1 was released last week, they also said much the same, so we will have to wait and see how it goes.
The patch notes mention fixes to shooting as a squid and issues with other passive abilities, and of course, it will give players their Super Sea Snails if they missed it at the end the weekend’s Splatfest.
Nintendo says the next patch after this patch will focus on game balance based on match data. It’ll be distributed in the middle of the “current season”.
Here’s the entire change notes, now in English;
Changes to Connectivity
Changes to Player Controls
Changes to Multiplayer
Other Changes
Because this update patch focuses on additional fixes to connection-related issues and fixes to some control and battle-related issues, we have prioritized its release.
We identified an issue where communications with the server are interrupted during a battle or job shift due to settings on the player’s network equipment and their internet provider.
We have implemented measures to reduce communication interruptions and reduce subsequent errors after a battle or job shift even if an interruption does occur.
Additionally, we have implemented provisional fixes regarding some problems that affect the feeling and feedback of controls while playing.
In the case of the issue with clipping through terrain when using a Tacticooler, we decided that it was more important to quickly release a solution that mitigates the issue rather than hold out for a “perfect fix.”
Furthermore, if players are found to be harassing other players or otherwise violating Nintendo Community Guidelines by intentionally exploiting game bugs, we are actively taking measures including suspension of online play.
The next patch will focus primarily on balance adjustments and other issues that were outside the scope of the current patch.
We continue to observe and analyze battle data and are planning to make further adjustments around the midpoint of the current season.
Magnets, always with the magnets.
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