Fresh new threads and a bucket full of bug fixes.
Splatoon 2 has had frequent updates since it launched in July of last year, but none have ever been quite as big as this.
Nintendo announced today that the Splatoon 2 3.0.0 update will go live at 11:00am AEST tomorrow morning. The 3.0.0 update is absolutely massive, with a bunch of new gear, the addition of a new X Rank in Ranked Mode, all new music, and more bug fixes and weapon changes than you can poke a stick at.
The update comes as fans excitedly await the release of the upcoming Octo Expansion, which has yet to be given a release date. However, given that the Off The Hook amiibo were recently confirmed to be releasing on the 13th of July, we can be pretty sure Octo Expansion will land around then too.
You can read the gargantuan patch notes for the 3.0.0 update below.
Weapon | Adjustment |
---|---|
.96 Gal 96 Gal Deco |
Decreased trajectory variance of first shot while also increasing time required to reach maximum shot variance when firing continuously. |
Luna Blaster Luna Blaster Neo |
Increased area covered by ink at your feet when firing. |
L-3 Nozzlenose L-3 Nozzlenose D |
Now more likely to ink the area at your feet when firing. |
Squeezer | Increased firing range when holding ZR to fire continuously by roughly 4%. Decreased ink consumption when holding ZR to fire continuously by roughly 10%. |
Dynamo Roller Gold Dynamo Roller |
Increased number of ink droplets generated by a horizontal swing, also decreasing time before turf is inked or attacks land. Increased spread of ink droplets generated by a horizontal swing. |
Flingza Roller Foil Flingza Roller |
Adjusted distance at which damage from a horizontal swing begins to decrease. Increased distances at which damage exceeding 100.0 and 50.0 are dealt by roughly 12%. |
Inkbrush Inkbrush Nouveau |
Increased overall spread of ink generated by swinging the brush, with the spread of ink closest to the player seeing the biggest increase, making it easier to ink continuous areas of turf. |
Classic Squiffer | Area at player’s feet will now always be inked when firing. |
Splat Charger Firefin Splat Charger Hero Charger Replica |
Area at player’s feet will now always be inked when firing. |
Splatterscope Firefin Splatterscope |
Area at player’s feet will now always be inked when firing. |
E-liter 4K Custom E-liter 4K |
Area at player’s feet will now always be inked when firing. |
E-liter 4K Scope Custom E-liter 4K Scope |
Area at player’s feet will now always be inked when firing. |
Bamboozler 14 Mk I | Increased maximum damage from 80.0 to 85.0. |
Goo Tuber Custom Goo Tuber |
Area at player’s feet will now always be inked when firing. |
Glooga Dualies | Increased firing range after performing a dodge roll by roughly 13%. |
Splat Brella Sorella Brella |
Increased area covered by ink droplets when shots hit a surface. |
Tenta Brella | Increased area covered by ink at player’s feet when the brella is open. Increased area of ink coverage generated when umbrella portion is launched. Decreased time for new umbrella to be generated after it is either destroyed or launched from 6 to 5 seconds. |
Splash Wall | Decreased time after using before ink recovery begins by roughly 1 second. Now possible to create a wall when a wall you’ve created already exists in the stage. Creating a new wall will cause the older one to disappear. Decreased least amount of time for wall to open after being placed by roughly 15/60 of a second.
|
Squid Beakon | Increased durability by roughly 20%. Due to the above fix, damage dealt by certain attacks has also changed.
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Ink Mine | With the R button pressed and held, player is now able to go into squid form immediately by pressing ZL, even before the Ink Mine has been fully set. |
Curling Bomb | Decreased radius of ink coverage and damage dealt by Curling Bomb explosion when R is pressed and immediately released. Bomb now grows in size the longer R is held, increasing ink coverage while traveling and area of ink coverage and damage dealt when it explodes. Decreased amount of time before ink recovery begins after use in proportion to how long R button is held. |
Sprinkler | Decreased ink consumption from 70% to 60% of ink tank capacity. Decreased degree to which less area is inked proportional to distance between Sprinkler and terrain floor when placed in a location with a different height than surrounding terrain. Increased durability by roughly 20%. Due to the above fix, damage dealt by certain attacks has also changed.
Decreased range of ink droplets and area of coverage during time after placement until Sprinkler output begins to weaken. |
Curling-Bomb Launcher | As a sub weapon, the size of Curling Bombs will now change depending on how long the R button is held, but Curling Bombs generated by the Curling Bomb Launcher will always be the same size, regardless of button press duration. Advertisement
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Sting Ray | Reduced damage dealt by roughly 10%. Sting Ray’s beam will now pass through the spawn point barrier when used within the barrier around your team’s spawn point. |
Gear Ability | Adjustment |
---|---|
Ink Recovery Up | Increased effect when in kid form by roughly 6%. |
Special Saver | Made effect more likely to occur even when used with fewer than maximum stacked Special Saver gear abilities. Effect of gear ability when used with maximum stacked Special Saver abilities is the same. |
Ink Resistance Up | Improved effect of reducing maximum amount of damage dealt by stepping in opponent’s ink. Speed at which damage is dealt when stepping in opponent’s ink will now be slower. |
Opening Gambit | While active, Opening Gambit’s duration will be extended by 7.5 seconds for each opponent splatted by the player or assist they are credited with. |
Haunt | Opposing players marked with Haunt will now incur the penalties of Respawn Punisher (additional time before respawn, further reduction of special gauge when respawning) when splatted. |
Thermal Ink | Duration extended from 6 to 12 seconds. |
Respawn Punisher | Increased degree to which the effect of the gear ability Quick Respawn is nullified from 80% to 85%. |
Drop Roller | After Drop Roller is used, the player will receive the effects of Run Speed Up, Swim Speed Up, and Ink Resistance Up for roughly 3 seconds. |
Comeback | Decreased the boost to stats while Comeback is active from 1.2 times the value of the main gear power to 1 times that value. |
Ninja Squid | Ninja Squid will now nullify roughly 20% of the effect provided by the player’s Swim Speed Up gear ability. |
Weapon | Adjustment |
---|---|
Luna Blaster Neo | 180 >170 |
Clash Blaster Neo | 180 >170 |
Zink Mini Splatling | 200 >190 |
Blaster Hero Blaster Replica |
170 >190 |
Slosher Deco | 200 >220 |
Heavy Splatling Hero Splatling Replica |
180 >200 |
It's Black, Back Again.
If these aren't the coolest graphics...
Loco Motive, MySims: Cozy Bundle, Stray, Nine Souls, Servonauts.