Resident Evil 7 is coming to the Switch – thanks to the cloud
Advertisement
Capcom has announced that Resident Evil 7 is coming to the Switch, but not as you’d expect.
Resident Evil 7 Cloud Edition doesn’t run on the console itself, instead runs streaming off the internet. The entire game, including the Banned Footage Volume 1 and 2, End of Zoe, and Not a Hero DLC will be available.
The game is out this week in Japan, May 24th – a western release hasn’t been announced.
Chances of this working in Australia? Basically zip.
Posted In
3 Comments
This has to be one of the most baffling things I’ve ever heard of…seriously Capcom, why not at the very least make it an e-shop title?
“Chances of this working in Australia? Basically zip.”
If the reported ~45MB app to run this is on the (Japanese) eShop, what’s stopping someone using a Japanese eShop account and using the 15 minute trial? Even if they check for a Japanese IP address, a VPN can redirect your traffic to make it look like you are streaming in Japan.
I realise that the game menus will be in Japanese but people have played games/demos with trial and error to figure out what means what and making their own notes on what phrases do what in a game (from personal experience).
The statement quoted above is a stretch to make without more information or someone having actually tried doing something similar, of which this is a first officially on Switch this the public to my knowledge.
Before the posting opionion only, I actually logged into my Japanese eShop account and searched in English for “bio” and found the title listing in Japanese and English. There are even phone apps that translate text for you fairly quickly. I can’t capture the eShop listings to file directly but that happens with my other accounts.
By the way, I went out of my way in writing this despite the *multiple* “http://0115.info/“ pop up and redirect hijack attempts that continue to happen for me, only on this site. I reported it and I received no response, so I am making it publicly known here.
On reflection, if you mean would this pay to play model work in Australia, that also is an unknown. Until local pricing is even discussed, how would this be that different than a subscription service that you loose your titles if you don’t autorenew until the service is shut down or buying digital only where you can’t sell/trade/share your game library as it is locked to your account?
Microsoft has had some recent success with Xbox Game Pass. Granted there any many more titles vs one here. But isn’t it better to have the choice to play something (even streaming) on a platform that might not otherwise be capable of playing it in the same quality (frame rate, resolution, etc) otherwise?