We urge you not to pass this one up, its actually great fun! More on Steel Diver inside Steel Diver has been quite the dark horse at Nintendo World 2011, and has indeed seen quite the face lift since its initial unveiling all those years ago at E3 a...
Steel Diver has been quite the dark horse at Nintendo World 2011, and has indeed seen quite the face lift since its initial unveiling all those years ago at E3 as a much more humble Nintendo DS game. Steel Diver is a submarine game, yeah, sounds riveting, but it has that Nintendo EAD magic on it that makes it feel so great. We managed to sample two modes of the game, a side-on view for controlling the submarine and a first person mode, where you control the periscope with the Nintendo 3DS’s built-in gyroscope.
The first, side-on mode sees players navigating a submarine through a 2D level. The controls were all based on the bottom screen, and offered multiple options when controlling the submarine. First of all, you can control the depth of the submarine using a vertical slider, with the speed being controller by a similar horizontal slider. There is a little time delay from when you slide to when the submarine actually reacts, however this is more likely a design choice to mimic the resistance of the water. Alongside these movement controls, you can tilt the submarine using the on-screen “steering wheel” to alter which way the submarine is pointing.
During this mode, there are several on-screen obstacles – in the level I played these included the actual sea bed itself, natural paraphernalia, boats on the surfaces and rocks (which can be destroyed by missiles). To add to the challenge, the submarine also has a limited supply of air and must surface to refill otherwise it is game over.
The 3D effects were used in both modes of the game to make it easier to judge when to fire, and also used quite cleverly to give the ocean true depth. The second level of the demo also featured my submarine in a storm which was quite impressive visually.
To conclude, although Steel Diver is a little generic in its presentation, overall it was quite a blast to play. We urge you to give it a look despite its generic presentation.
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