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Nintendo explains the lack of major first-party Wii U titles

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Nintendo had initially planned to have a couple more first-party Wii U games out by now, but in the financial results briefing, Satoru Iwata revealed that these releases were delayed to ensure they were of the highest quality.

“We originally planned to release a few first-party titles for Wii U during the first half of this year, but no big titles are scheduled for release before Pikmin 3 in July [in Japan] because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles. The brand of a franchise would be completely degraded without customer satisfaction.”

Iwata further clarified that development staff were actually pulled from future titles to work on titles for the Wii U launch, like New Super Mario Bros U, to ensure that they were ready for the console’s launch, and in doing so they had to leave the development teams of other titles understaffed.

Iwata-san said that Nintendo have found software development becoming more challenging, especially as consumers are becoming more selective about their entertainment choices. He mentioned that the consumers who are willing to pay the price of a retail console game have high expectations for what their money buys them, and that unless a game sells a huge number of units, it may not even break even.

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He did however state that even though consumers have become more selective, the sales of the games that consumers do end up selecting are larger than they have ever been. For this reason, Nintendo is ensuring that games they release are going to be of a high enough quality to become popular and sell enough to become viable.

Finally, Iwata admitted to Nintendo’s failure so far to really communicate exactly why consumers would want a Wii U. He mentioned that “Some have the misunderstanding that Wii U is just Wii with a pad for games, and others even consider Wii U GamePad as a peripheral device connectable to Wii, we feel deeply responsible for not having tried hard enough to have consumers understand the product.”

We tend to agree with this point of view regarding delayed releases. A delay of a few months will be forgotten soon enough, but a truly great game will remain great forever.

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How do you feel about Nintendo’s admission to failing to properly market the Wii U, and delaying games? Let us know over in the forums or in the comments.

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About The Author
Steven Impson
Software developer, podcaster, writer and player of video games.
3 Comments
  • Brenton
    May 1, 2013 at 11:03 am

    Why dont they just rename the Wii U…..

  • Heath
    May 1, 2013 at 6:15 pm

    I’ve said for a long time that the Wii U name will damage them severely. Had they have called it the Wii 2 there would be LESS of a problem but still not great. If it were me I would’ve called it something completely different. I understand what they tried to do but it was never going to work. The Wii was fantastic and hugely popular – back in 2008-2010. It’s 2013 now and no one uses their Wii anymore. Why try and release a follow up to it that sounds like yet another add-on?
    Renaming the Wii U will cost waaaaay too much… Which begs the question… How are nintendo going to dig themselves out of this hole?
    The only answer is QUALITY first party titles. Stat. Get people talking and have word of mouth educate people. By quality I’m talking new 3D Mario, Mario Kart, Smash Bros., Zelda, Metroid, Donkey Kong, etc. If they are going to take time then SHOW SOME IMAGES! Get some buzz about! Get fans on board! Stir excitement! At the moment we are just told some of these games are in development with no approximate release date and not even so much as a screen shot.

  • Calztchi
    May 1, 2013 at 9:17 pm

    I like your reference to Miyamoto’s quote :>

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