More information revealed about Tower of Shadow

Hudson sheds some light on their innovative Wii game Tower of Shadow was only announced about a week ago, and, while we still dont know about the story, Hudson has revealed some interesting details about the gameplay. Players will be able to use port...

Advertisement

Hudson sheds some light on their innovative Wii game

Tower of Shadow was only announced about a week ago, and, while we still dont know about the story, Hudson has revealed some interesting details about the gameplay. Players will be able to use portals to access the physical world (in which you are a white being instead of a shadow), being able to manipulate objects like pillars and blocks to change the shadows. You will also be able to change the light source in some situations to help progress through the levels. The players weapon, a sword, is another key gameplay element.

The games chief designer, Osamu Tsuchihashi, mentioned that the game was actually inspired by a playground game from his childhood.

"I was heading to work as usual when I passed by some kids playing in a park nearby my house. That’s when I stopped and pondered the many playground games I would have to teach my newborn baby. Just then, I remembered a game we used to play called Shadow Tag, where the goal was to step on the other kid’s shadow. There was one rule where we weren’t allowed to hide within another shadow. The grassy lot where this game was usually conducted was bordered with shadows made by the buildings where we lived. In a way, this game is a recreation of my childhood memories."

Regarding story, Tsuchihashi "would like for the users to actually experience this instead of spoiling it." However, we have been told that death will be an underlying theme in the game, with it being a true tragedy. The game will be a solid 12 hours long, and apparently hasnt been made repetitive to reach that mark. Moving light sources are among many other features to increase challenge that have not yet been revealed.

Tower of Shadow will be arriving for the Wii in Spring 2010.

Source: NintendoDpad

Advertisement
Tim Sparks

Share
Published by
Tim Sparks

Recent Posts

Alarmo to be sold at ‘select’ retailers now in Australia this March

Overnight, Nintendo has changed the availability date and purchase methods for the Nintendo Sound Clock…

6 hours ago

Every game soundtrack available on Nintendo Music

From Mario to Zelda, to Splatoon to Donkey Kong. Everything on Nintendo Music.

11 hours ago

LEGO Game Boy set due this October

AA Batteries not required.

5 days ago