Hudson Soft announces Tower of Shadow for Wii

To be published by Konami, this innovative title will introduce new elements to the platforming genre... In Hudson’s latest puzzle-platformer offering, the player takes on the role of the shadow of a young boy. The shadow, which does not speak, ...

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To be published by Konami, this innovative title will introduce new elements to the platforming genre…

In Hudson’s latest puzzle-platformer offering, the player takes on the role of the shadow of a young boy. The shadow, which does not speak, has a sole objective: to scale a colossal Tower that dominates the game’s skyline. Nobody knows who he is or his origins. He just climbs, and climbs, hoping to uncover the mystery that lies within the heart of the Tower.

The player must observe certain rules as they assist the shadow climb the Tower. Firstly, the shadow can only walk on the thin line between shadow and light. He must always have a shadow foothold and while he is not affected by height or distance, he will disappear if he is fully engulfed by darkness or light.

The game introduces a number of new concepts to its platform-game basis. For instance, the mechanics of gravity do not apply in the usual ways. Instead, when the source of light in a stage is parallel to the ground, the shadow is pulled towards the light. Likewise, if the angle of the light changes, so too does the gravity shift as the shadow is extended or reduced.

Tower of Shadow is set for release on the Wii in Spring 2010.

Emre Aral

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