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Gamecube years Very Sad for Miyamoto-san

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Shigeru Miyamoto, famed creator of Mario and other Nintendo icons, has discussed his emotional lows during the Gamecube era with Japanese gaming bible Famitsu. Miyamoto cites the years from the end of the N64 and the era after it, as being unnecessarily concerned with technical, rather than creative progress in pushing games development. At a time when the trend was for the console powerhouses to emphasise technological advances in gaming, Miyamoto felt that Nintendo started acting too similar to their competitors, and that this attitude compromised creativity and the level of polish given to games released during that generation. More inside “”The more we competed with new companies entering the market, the more we started acting similar to them. But is being number one in that competition the same as being number one with the general public? That’s the question we had. Entertainment is something that you have to look at the world with a very wide eye as you create it. I always thought that, but there were a few years where I was unable to get off other people’s trends. It was a dilemma in my mind.”” -Shigeru Miyamoto quoted in Famitsu

Source: Famitsu via 1up.com

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Josh Moulds

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