Demo play limits on Wii U games set by publishers – Nintendo
Annoyed that you can only sample FIFA13 up to 10 times? Already burning through that 30 play limit on Rayman Legends? Well if you are and you’re not happy about it then you’re best letting the publishers know your displeasure, not Nintendo.
In a new statement made to Eurogamer, Nintendo has revealed that the play limit on Wii U eShop demos is entirely up to the publishers. “Each publisher has the opportunity to decide how long demos will stay on the eShop, and how many times consumers can play them before they expire.” said a Nintendo spokesperson.
This of course doesn’t stop Nintendo themselves though putting play limits on demos. Their own demos on the Nintendo 3DS eShop have had play limits in the past and will like have them in the future.
What are your thoughts on the matter? Should there even been limits?
As a kid, I made demos last longer than some games do now. Two levels of Interstate ’76 on PC kept me going for months until a birthday rolled around. Things may never be the same.
Honestly don’t have a problem with this at all. It’s not as if people are being forced to pay for the demos, and it seems like a bit of an entitlement complex for us to be whinging about them being limited use. If someone likes a game enough to play it 5 or 10 times, let alone 30 times, they really should consider purchasing that thing.