Day of Crisis development a Disaster itself

After much hyped Japanese release of Disaster: Day of Crisis, Nintendo's first ""hardcore"" title for quite some time on the Wii, developer Monolithsoft have shed some light on the development process and just what went wrong with the title. Apparentl...

Advertisement

After much hyped Japanese release of Disaster: Day of Crisis, Nintendo’s first “”hardcore”” title for quite some time on the Wii, developer Monolithsoft have shed some light on the development process and just what went wrong with the title. Apparently in 2006, Monolithsoft were approached by Nintendo to create an ‘epic’ game within nine months for the Wii’s launch. Monolith accepted the job but ran into something pretty significant during development – it just wasn’t fun. More inside The developers claim that the original gameplay consisted solely of running up to survivors and pressing a button to rescue them. Then, around November 2006, Monolith put the title on hold and reconsidered their options, completely redesigning the game. Monolithsoft then started working on the game again in 2007, in an effort to correct the non-waggle version they previously had planned to release. So, with the game being released and most probably on track for an English release, what do Monolithsoft have in mind for the Disaster series? Alledgedly, the developers are keen to work on a sequel depending on sales.

And considering that, I don’t think we’ll be expecting a sequel anytime soon, if Japan sales are anything to go by.

Source: Nintendo Everything

James Mitchell

Avid gamer since I was as young as three years old when I received my first NES. Currently studying full time and consider myself a balanced gamer. Enjoy games on all systems, from all genres, on all platforms. Sometimes feels like he's too optimistic for this industry.

Share
Published by
James Mitchell

Recent Posts

Nintendo’s kicked off its Black Friday discounts on the Switch eShop

Big name first party titles aplenty, all the big names.

6 hours ago

Competition: Five copies of LEGO Horizon Adventures on Switch to giveaway

We've never had to write PlayStation so many times before.

14 hours ago