Electronic Arts CEO, John Riccitiello, recently revealed some very promising news for the highly praised Steven Spielberg Wii exclusive, Boom Blox. Compared to the actual sales figures, which some regard as poor for a title backed by the famous Spielb...
Right now, [Boom Blox] has met our expectations internally based on the model that was put forward by Kathy [Vrabeck] and her team. It has continued to sell well – it did break into the Top Ten for the Wii.
A title like this one…Can it do several hundred thousand or a million or more units? Sure, it just has to keep selling.
Riccitiello’s revelations include the general marketing model for core orientated games, marketing the product for at least 5 months in order to drive consumers towards a “”Day One Purchase””. This comes in great contrast to a casually marketed game, which Riccitiello claims “”[they] may not force players to buy on day one, perhaps taking more care into what games make the cut.””
And to conclude, Riccitiello confirms that EA haven’t given up on Boom Blox just yet, and hopes to enjoy a steady increase in sales in time to come.
Source: Cubed3
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