Patch days feel great, don’t they? ARMS has just received an update to 3.2, bringing a variety of features and tweaks!
The first thing you’ll notice is the new badge system, which gives you credits for what are basically achievements. I got 300ish just for logging in, which let me have a few rounds in the ARMS getter! Check out the pics below for a sample!
The next big thing is the replay system, letting you look back on recent games.
But of course, here’s the full patch notes to go through!
Fighters / Arms | Adjustments |
---|---|
Lola Pop | It’s already been one month since she joined ARMS. Her beginner’s nerves have faded away, giving her increased movement speed during air dashes. Increased movement speed during high jump. Increased movement speed when bounding. Adjusted speed when descending. |
Byte & Barq | Decreased time interval between Byte and Barq’s respective attacks. |
Max Brass | Decreased expansion rate of attacks when buffed up. Increased distance from which he can approach targets. |
Megawatt | Increased expansion rate when extending. Increased extension speed. Increased expansion rate of charge attacks. |
Slamamander | Increased extension speed. |
Biffler | Increased retraction speed. Increased floatiness of jump attacks. |
Boomerang Coolerang |
Increased expansion rate of charge attacks. |
Revolver | Increased retraction speed. |
Retorcher | Increased retraction speed. Adjusted path followed when extending. |
Nade | Fixed online play issue where explosive damage would trigger twice. |
Whammer Kablammer |
Increased speed of charge attacks. |
Blorb | Increased expansion rate when extending. Increased time needed to finish expanding. |
Chilla | Decreased homing ability. |
Tribolt | Decreased speed of charge attacks. Increased time needed to finish expanding. Fixed multiple online play issues. |
Triblast Guardian Clapback |
Fixed multiple online play issues. |
Source: Nintendo
Gotta go fast.
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